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BOUNTY OF THE BORDERLANDS

Group project (20) - Made in Unreal Engine (Blueprints)

In Year 2 of Technical Game Development, the module "Journeyman" had me part of a team of 20 from various games courses. My role was to create the main core mechanics, which included the climbing, weapons and health systems.

Bounty of the Borderlands - Student Group Teaser
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